- [ ]*Discreet:* When you [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]] by sending your spider to scout a place, add +1 and take +1 momentum on a hit.
- [ ]*Soul-Piercing:* You may [[file:~/other/ironsworn/moves/adventure/face-danger.org][Face Danger]] +shadow by sending your spider to secretly study someone. On a hit, the spider returns to reveal the target's deepest fears through a reflection in its glassy eyes. Use this to [[file:~/other/ironsworn/moves/adventure/gather-information.org][Gather Information]] and reroll any dice.
- [ ]*Ensnaring:* When your spider sets a trap, add +1 as you [[file:~/other/ironsworn/moves/combat/enter-the-fray.org][Enter the Fray]] +shadow. On a strong hit, also inflict 2 harm.