35 lines
2.2 KiB
Org Mode
35 lines
2.2 KiB
Org Mode
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** Draw the Circle
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When you challenge someone to a formal duel, or accept a challenge, roll +heart. If you share a bond with this community, add +1.
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On a *strong hit*, take +1 momentum. You may also choose up to three boasts and take +1 momentum for each.
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On a *weak hit*, you may choose one boast in exchange for +1 momentum.
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- Grant first strike :: Your foe has initiative.
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- Bare yourself :: Take no benefit of armor or shield; your foe’s harm is +1.
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- Hold no iron :: Take no benefit of weapons; your harm is 1.
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- Bloody yourself :: [[file:../suffer/endure-harm.org][Endure Harm]] (1 harm).
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- To the death :: One way or another, this fight must end with death.
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On a *miss*, you begin the duel at a disadvantage. Your foe has initiative. [[file:../fate/pay-the-price.org][Pay the Price]].
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Then, make moves to resolve the fight. If you are the victor, you may make a lawful demand, and your opponent must comply or forfeit their honor and standing. If you refuse the challenge, surrender, or are defeated, they make a demand of you.
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*** Details
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:PROPERTIES:
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:move-stats: heart
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:VISIBILITY: folded
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:END:
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When you challenge someone or accept a challenge, you each trace one-half of the outline of a circle into the ground with the point of an iron blade. Then, you face each other in the center of the circle and fight.
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You setup your foe’s progress track per the [[file:../combat/enter-the-fray.org][Enter the Fray]] move, but use this move instead of *Enter the Fray* to begin the fight. You have initiative at the start of combat unless you score a *miss* or choose the option to grant first strike.
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Duels are usually stopped when one of the duelists surrenders or is clearly defeated. The victor may then make a demand which the loser must abide by. Not complying with this demand means ostracism and shame. If you lose a duel, envision what your opponent demands of you. If you’re unsure, [[file:../fate/ask-the-oracle.org][Ask the Oracle]]. Then, do it or face the narrative cost of your dishonor.
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Duels may also be to the death. If one of the combatants declares their intent to fight to the death, the other must agree or forfeit.
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#+STARTUP: showall
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# Local Variables:
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# eval: (writegood-mode -1)
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# End:
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