33 lines
2.2 KiB
Org Mode
33 lines
2.2 KiB
Org Mode
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** Strike
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When you have initiative and attack in close quarters, roll +iron When you have initiative and attack at range, roll +edge.
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On a *strong hit*, inflict +1 harm. You retain initiative.
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On a *weak hit*, inflict your harm and lose initiative.
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On a *miss*, your attack fails and you must [[file:../fate/pay-the-price.org][Pay the Price]]. Your foe has initiative.
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*** Details
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:PROPERTIES:
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:move-stats: iron edge
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:VISIBILITY: folded
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:END:
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Make this move when you have initiative and act to inflict harm on your foe. Narratively, this move might represent a focused moment in time—a single sweep of your axe or the flight of an arrow. Or, it can depict a flurry of attacks as you put your opponent on the defensive.
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On a *strong hit*, you strike true. By default you inflict 2 harm if you are armed with a deadly weapon (such as a sword, axe, spear, or bow), and 1 harm if not. A *strong hit* on this move gives you an additional +1 harm (so, 3 harm with a deadly weapon). You may also have additional bonuses provided by assets.
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Each point of harm you inflict is marked as progress on your foe’s progress track, as appropriate to their rank. For example, each point of harm equals 2 ticks when fighting an extreme enemy, or 2 full progress boxes when fighting a dangerous enemy.
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Narratively, a *strong hit* represents wounding your enemy or wearing them down. You have initiative and can make your next move. If this attack was intended as a decisive blow, you can attempt to [[file:end-the-fight.org][End the Fight]].
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On a *weak hit*, you’ve done some damage but have overextended or your foe counters. You mark your harm, and your foe has initiative. What do they do next?
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On a *miss*, you must [[file:../fate/pay-the-price.org][Pay the Price]]. Your opponent strikes back and you [[file:../suffer/endure-harm.org][Endure Harm]]. You lose position or advantage and suffer -momentum. You face a new or intensified danger. A companion or ally is put in harm’s way. Your weapon is dropped or broken. Let the outcome flow out of the fiction, or roll on the [[file:../fate/pay-the-price.org][Pay the Price]] table to see what happens.
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#+STARTUP: showall
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# Local Variables:
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# eval: (writegood-mode -1)
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# End:
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