Swapped the writegood for the flycheck

Since my grammar is now being done by a flycheck check.
This commit is contained in:
Howard Abrams 2022-03-23 20:47:40 -07:00
parent 7a10f7ab1f
commit db711f3010
42 changed files with 42 additions and 42 deletions

View file

@ -35,5 +35,5 @@ A miss means you are thwarted in your action, fail to oppose the threat, or make
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -26,5 +26,5 @@ On a *miss*, some event or person acts against you, a dangerous new threat is re
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -24,5 +24,5 @@ NPCs who are not companions do not have a health track. When you attempt to Heal
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -30,5 +30,5 @@ On a *miss*, you gain no benefits of your downtime. Perhaps you suffered troubli
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -29,5 +29,5 @@ If you are traveling with allies, one of you makes this move. Each of you benefi
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -22,5 +22,5 @@ If you have the unprepared condition marked, you cant resupply. Instead, you
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -34,5 +34,5 @@ A miss means your attempt to gain advantage has backfired. You acted too slowly,
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -59,5 +59,5 @@ For example, you roll a *miss* and decide you encounter a broad, wild river whic
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -39,5 +39,5 @@ On a *strong hit*, all of you benefit from the narrative success, but only the c
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -33,5 +33,5 @@ If you ever respond to an attack by just taking the hit, thats not a move. Th
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -39,5 +39,5 @@ When you and your allies are fighting against a common foe, you share a progress
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -37,5 +37,5 @@ If you are fighting a group of troublesome or dangerous foes, you can combine th
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -28,5 +28,5 @@ On a *miss*, you must [[file:../fate/pay-the-price.org][Pay the Price]]. Your op
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -19,5 +19,5 @@ Narratively, this is a dramatic moment. Focus on it. Envision your characters
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -41,5 +41,5 @@ Since this move is not essential to resolving your exploration of a site, you ca
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -86,5 +86,5 @@ action.
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

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@ -30,5 +30,5 @@ If you return to a site and your lowest challenge die is greater than your avail
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -51,5 +51,5 @@ Finally, if you would prefer to detail your journey back out of the depths, you
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -61,5 +61,5 @@ However, don't bend the fiction to a breaking point by trying to justify a move
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -34,5 +34,5 @@ Finally, consider how the objective impacts your quest. If this is a milestone,
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -54,5 +54,5 @@ A miss on [[file:delve-the-depths.org][Delve the Depths]] should trigger a dange
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -69,5 +69,5 @@ In guided play, your GM is the oracle. You wont make this move unless you are
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -59,5 +59,5 @@ If you rolled a match on a move, and the outcome of that move tells you to Pay t
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -13,5 +13,5 @@ Narratively, you should consider how your recent experiences and fulfilled vows
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -17,5 +17,5 @@ If you have abandoned a quest which is central to your characters motivations
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -35,5 +35,5 @@ On a *miss*, a turn of events finds you defeated or your true goal is suddenly b
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -23,5 +23,5 @@ Not sure if something is worthy as a milestone? If youre playing co-op or gui
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -34,5 +34,5 @@ When allies join together to *Swear an Iron Vow*, one of you speaks for the grou
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -23,5 +23,5 @@ Dont ping pong this move back and forth between two characters in an attempt
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -32,5 +32,5 @@ Compel may also be used to bring combat to a non-violent conclusion. Your approa
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -30,5 +30,5 @@ Duels may also be to the death. If one of the combatants declares their intent t
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -36,5 +36,5 @@ Bonds can also be made between allies. One of you makes the move, and both of yo
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -45,5 +45,5 @@ On a *miss*, something goes wrong. You are not welcomed. The citizens are hostil
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -23,5 +23,5 @@ If you and your allies share a bond with an NPC or community, and you act togeth
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -23,5 +23,5 @@ Based on the result of this move, envision how you spend the remainder of your d
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -31,5 +31,5 @@ You should also [[file:endure-stress.org][Endure Stress]] and suffer -spirit as
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -59,5 +59,5 @@ If you score a *miss* and your debilities are already marked, you have no choice
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -53,5 +53,5 @@ As with the [[file:endure-harm.org][Endure Harm]] move, when you score a *miss*
If youve scored a *miss* and your debilities are both marked, you must roll on the table to determine your fate.
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -16,5 +16,5 @@ If your health, spirit, and supply are all at 0, you have no choice. You must cl
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -25,5 +25,5 @@ On a *miss*, you are dead. Envision what awaits you. You may begin again with a
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -24,5 +24,5 @@ On a *miss*, you are broken. There is no recovery possible. This is the end of y
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End:

View file

@ -13,5 +13,5 @@ While you are unprepared, you cannot increase your supply track. If you suffer a
#+STARTUP: showall
# Local Variables:
# eval: (writegood-mode -1)
# eval: (flycheck-mode -1)
# End: