*** Slayer - [-] When you [[file:~/other/ironsworn/moves/adventure/gather-information.org][Gather Information]] by tracking a beast or horror, or when you [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]] by readying yourself for a fight against them, add +1 and take +1 momentum on a hit. - [ ] When you [[file:~/other/ironsworn/moves/quest/swear-an-iron-vow.org][Swear an Iron Vow]] to slay a beast or horror, you may reroll any dice. When you [[file:~/other/ironsworn/moves/quest/fulfill-your-vow.org][Fulfill Your Vow]] and mark experience, take +1 experience. - [ ] When you slay a beast or horror (at least formidable), you may take a trophy and choose one. - Power a ritual: When you or an ally make a ritual move, reroll any dice ( one time only). - Prove your worth: When you [[file:~/other/ironsworn/moves/relationship/sojourn.org][Sojourn]], reroll any dice (one time only).