** Gather Information When you search an area, ask questions, conduct an investigation, or follow a track, roll +wits. If you act within a community or ask questions of a person with whom you share a bond, add +1. On a *strong hit*, you discover something helpful and specific. The path you must follow or action you must take to make progress is made clear. Envision what you learn ([[file:../fate/ask-the-oracle.org][Ask the Oracle]] if unsure), and take +2 momentum. On a *weak hit*, the information complicates your quest or introduces a new danger. Envision what you discover ([[file:../fate/ask-the-oracle.org][Ask the Oracle]] if unsure), and take +1 momentum. On a *miss*, your investigation unearths a dire threat or reveals an unwelcome truth that undermines your quest. [[file:../fate/pay-the-price.org][Pay the Price]]. *** Details :PROPERTIES: :move-stats: wits :VISIBILITY: folded :END: Use this move when you’re not sure of your next steps, when the trail has gone cold, when you make a careful search, or when you do fact-finding. There’s some overlap with other moves using +wits and involving knowledge, but each has their purpose. When you’re forced to react with awareness or insight to deal with an immediate threat, that’s [[file:face-danger.org][Face Danger]]. When you size up your options or leverage your expertise and prepare to make a move, that’s [[file:../secure-an-advantage][Secure an Advantage]]. When you’re spending time searching, investigating, asking questions—especially related to a quest—that’s when you *Gather Information*. Use whichever move is most appropriate to the circumstances and your intent. A *strong hit* means you gain valuable new information. You know what you need to do next. Envision what you learn, or [[file:../fate/ask-the-oracle.org][Ask the Oracle]]. A *weak hit* means what you learned is unsettling or ambiguous. To move forward, you need to overcome new obstacles and see where the clues leads. On a *miss*, some event or person acts against you, a dangerous new threat is revealed, or you learn of something which contradicts previous information or severely complicates your quest. #+STARTUP: showall # Local Variables: # eval: (flycheck-mode -1) # End: