#+TITLE: Combat Actions #+AUTHOR: Howard X. Abrams #+EMAIL: howard.abrams@gmail.com #+DATE: 2021-12-26 December #+TAGS: rpg ironsworn Roll on Table: d300 | 1-3 | Compel a surrender | | 4-6 | Coordinate with allies | | 7-9 | Gather reinforcements | | 10-13 | Seize something or someone | | 18-21 | Intimidate or frighten | | 26-29 | Shift focus to someone or something else | | 34-39 | Take a decisive action | | 46-52 | Ready an action | | 61-68 | Leverage the advantage of a weapon or ability | | 14-17 | Provoke a reckless response | | 22-25 | Reveal a surprising truth | | 30-33 | Destroy something, or render it useless | | 40-45 | Reinforce defenses | | 53-60 | Use the terrain to gain advantage | | 69-78 | Create an opportunity | | 79-89 | Attack with precision | | 90-99 | Attack with power | | 100 | Take a completely unexpected action | | 101-103 | Offer a quick and clean kill | | 104-106 | Command others to fight in their stead | | 107-109 | Compel to join their side | | 110-113 | Release someone or something as a distraction | | 118-121 | Study opponent tactics | | 126-129 | Taunt or ridicule | | 134-139 | Tell a convincing falsehood | | 146-152 | Feint and strike | | 161-168 | Reveal an item of significance | | 114-117 | Give a choice of who or what to save (Trolley problem) | | 122-125 | Guard and defend only | | 130-133 | Distract from a surprise attack | | 140-145 | Fight dirty | | 153-160 | Attempt to disarm opponent | | 169-178 | Secure an advantage | | 179-189 | Attempt a killing blow | | 190-199 | Attack in a wild frenzy | | 200 | Take a completely unexpected action | | 201-203 | Offer to surrender for a price | | 204-206 | Panic and flee | | 207-209 | Disengage and show no further aggression | | 210-213 | Retreat and move towards cover | | 218-221 | Take a calculated risk | | 226-229 | Give an evil monologue | | 234-239 | Reveal a connection to an ally | | 246-252 | Sacrifice someone or something else | | 261-268 | Test an opponent's bond | | 214-217 | Wait for opponent to make the next move | | 222-225 | Probe opponent's defenses | | 230-233 | Drag out the fight to wear the opponent down | | 240-245 | Use the circumstances of the battle to gain an advantage | | 253-260 | Use opponent's weapon against them | | 269-278 | Press a tactical advantage | | 279-289 | Make several attacks in quick succession | | 290-299 | Charge boldly | | 300 | Take a completely unexpected action |