*** Duelist If you wield a bladed weapon in each hand... - [-] When you [[file:~/other/ironsworn/moves/combat/strike.org][Strike]] or [[file:~/other/ironsworn/moves/combat/clash.org][Clash]], you may add +2. If you do (decide before rolling), inflict +1 harm on a strong hit and count a weak hit as a miss. - [ ] Once per fight, when you [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]] +edge by making a bold display of your combat prowess, you may reroll any dice. - [ ] When you [[file:~/other/ironsworn/moves/relationship/draw-the-circle.org][Draw the Circle]], choose one (before rolling). - Add +2. - Take +2 momentum on a hit.