#+TITLE: Features of a Wild Place

Roll on Table: d20
  |   1-4 | Denizen’s lair                         |
  |   5-8 | Territorial markings                   |
  |  9-12 | Impressive flora or fauna              |
  | 13-16 | Hunting ground or watering hole        |
  | 17-20 | Remains or carrion                     |
#+TITLE: Features of a Sea Cave

Roll on Table: d80 + 20
  | 21-43 | Watery tunnels                   |
  | 44-56 | Eroded chamber                   |
  | 57-64 | Flooded chamber                  |
  | 65-68 | Vast chamber                     |
  | 69-72 | Dry passages                     |
  | 73-76 | Freshwater inlet                 |
  | 77-80 | Rocky island                     |
  | 81-84 | Waterborne debris                |
  | 85-88 | Shipwreck or boat                |
  | 89-98 | Something unusual or unexpected  |
  |    99 | You transition into a new theme  |
  |   100 | You transition into a new domain |