emacs-ironsworn/tables/site/danger/wild/underkeep.org

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#+TITLE: Dangers of a Wild Underkeep
Roll on Table: d100
| 1-5 | Denizen hunts |
| 6-10 | Denizen strikes without warning |
| 11-12 | Denizen leverages the environment |
| 13-14 | Denizen wields unexpected abilities |
| 15-16 | Denizen guided by a greater threat |
| 17-18 | Denizen protects something |
| 19-20 | Hazardous terrain |
| 21-22 | Weather or environmental threat |
| 23-24 | Benign aspect becomes a threat |
| 25-26 | Overzealous hunter |
| 27-28 | Disturbing evidence of a victims fate |
| 29-30 | Ill-fated victim in danger |
| 31-33 | Ancient mechanism or trap |
| 34-36 | Crumbling architecture |
| 36-39 | Blocked or broken passage |
| 40-42 | Artifact with a hidden danger |
| 43-45 | Denizen lurks in darkness |
| 46-57 | You encounter a hostile denizen. |
| 58-68 | You face an environmental or architectural hazard. |
| 69-76 | A discovery undermines or complicates your quest. |
| 77-79 | You confront a harrowing situation or sensation. |
| 80-82 | You face the consequences of an earlier choice or approach. |
| 83-85 | Your way is blocked or trapped. |
| 86-88 | A resource is diminished, broken, or lost. |
| 89-91 | You face a perplexing mystery or tough choice. |
| 92-94 | You lose your way or are delayed. |
| 95-00 | Roll twice more on this table. Both results occur. |