Howard Abrams
0f03c237d2
Fix warnings in generated lisp code.
2022-02-22 22:13:53 -08:00
Howard Abrams
e53d9f05a9
Add a number of Delve-specific moves
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Combining the themes and domains to help make less table-consulting.
2022-02-22 21:31:55 -08:00
Howard Abrams
bea1a2a6b8
Reorganized the tables into hierarchy
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And removed the plurals.
2022-02-21 22:29:17 -08:00
Howard Abrams
1854cc5f43
Add a waypoint combo table
2022-02-18 15:58:14 -08:00
Howard Abrams
e91c6aa252
Many improvements and bugfixes
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- Added the ability to use momentum
- Updated the UI to roll against Supply, etc.
- Updated the assets to let you choose instead of just random
2022-02-18 15:34:07 -08:00
Howard Abrams
d04280ba7d
Adjusting the image width ... again.
2022-02-18 15:28:12 -08:00
Howard Abrams
6c967d0962
Insert three random assets during character creation
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I suppose I should query if they should be random, or let the user
choose them.
2022-02-17 23:53:18 -08:00
Howard Abrams
e3ae24f131
Padded images to read better on Gitlab
2022-02-06 20:25:53 -08:00
Howard Abrams
69081ab0ba
Better loading of the tables
2022-02-06 20:11:45 -08:00
Howard Abrams
7221cb5627
Add the Delve moves
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Some of these moves have information taken from the Delve sourcebook,
so before I publish this, I need to check with Shawn Tompkin about
possible copyright infringement for those who haven't bought the book.
2022-02-06 10:19:21 -08:00
Howard Abrams
0247dde0a1
Add multiple table functions to the rpgdm-tables
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This requires a slight change to the RPMDM table generator to allow
interactive functions to be added to hash-table. This makes a much
more dynamic experience.
2022-02-06 10:16:02 -08:00
Howard Abrams
cf416e37f1
The first real commit for this project
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The project seems to be functional, as well as fully descriptive.
Still not sure if any one will be keen to try using it.
2022-02-05 23:18:18 -08:00
Howard Abrams
babaad7e75
Current crossover between internal code and org file stats
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Obviously, this isn't my first commit.
2022-02-05 17:32:16 -08:00