emacs-ironsworn/moves/delve/discover-a-site.org
Howard Abrams 7221cb5627 Add the Delve moves
Some of these moves have information taken from the Delve sourcebook,
so before I publish this, I need to check with Shawn Tompkin about
possible copyright infringement for those who haven't bought the book.
2022-02-06 10:19:21 -08:00

2.2 KiB

Discover a Site

When you resolve to enter a perilous site in pursuit of an objective, choose the theme and domain which best represent its nature (Ask the Oracle if unsure), and give it a rank.

Troublesome site
3 progress per area.
Dangerous site
2 progress per area.
Formidable site
1 progress per area.
Extreme site
2 ticks per area.
Epic site
1 tick per area.

If you are returning to a previously explored site, roll both challenge dice, take the lowest value, and clear that number of progress boxes.

Then, Delve the Depths to explore this place.

Details

When you first encounter or introduce a site within your story, make this move. Choose a theme and domain, set the rank, ready your progress track, and prepare to enter. See page 6 for details on setting up your playscape.

Returning to a Previously Explored Site

A site may prove too perilous, forcing you to flee or abandon your delve. Perhaps you are wounded, shaken, or Out of Supply. You might face a narrative complication which sends you out of the site.

If you later return to continue your exploration, you can use the existing progress on the site progress track—but not all of it. To determine how much progress remains, roll your challenge dice (two ten-sided dice), take the lowest value, and erase that number of progress boxes. A low result means your experience here is kept as you return, allowing you to speed your way through previously explored terrain. A high result indicates that something has changed, your foes have bolstered their defenses, or the nature of this place is simply too chaotic and unpredictable.

If a progress box is partially filled (fewer than four ticks), you'll count it as one progress for the purposes of clearing boxes.

If you return to a site and your lowest challenge die is greater than your available progress, simply clear all the progress boxes.