emacs-ironsworn/moves/quest/reach-a-milestone.org
Howard Abrams db711f3010 Swapped the writegood for the flycheck
Since my grammar is now being done by a flycheck check.
2022-03-23 20:49:41 -07:00

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Reach a Milestone

When you make significant progress in your quest by overcoming a critical obstacle, completing a perilous journey, solving a complex mystery, defeating a powerful threat, gaining vital support, or acquiring a crucial item, you may mark progress.

Troublesome quest
Mark 3 progress.
Dangerous quest
Mark 2 progress.
Formidable quest
Mark 1 progress.
Extreme quest
Mark 2 ticks.
Epic quest
Mark 1 tick.

Details

You will face obstacles as you strive to complete quests. Some of these obstacles arise naturally out of the fiction of the situation. Overcoming one challenge leads naturally to the next. Others represent narrative twists introduced when you interpret the result of a move, or when you Ask the Oracle for inspiration. When you overcome one of these obstacles, and it was a notable challenge, make this move and mark progress on your quest.

Not every step on this path is worthy of a milestone. Did it put you in great danger? Did it cost you something significant? Did you unravel a complex web of clues and motivations? Was it dramatic and narratively interesting? Most importantly, was it directly related to your quest, and not a random or unconnected event?

How you define milestones determines the pace of your game. You need to overcome challenges to Reach a Milestone and mark progress. You cant (with confidence) Fulfill Your Vow unless youve marked progress. You dont gain experience unless Fulfill Your Vow You cant add new assets to your character unless you gain experience. Thats the broad flow of how quests drive gameplay and character improvement, the tempo of which is determined by you and others at your table. If you come up against relatively simple obstacles and call them milestones, youll mark progress and move quickly toward completing the quest. But, if you do, youll miss out on storytelling opportunities and the satisfaction earned when you prevail against a worthy challenge.

Not sure if something is worthy as a milestone? If youre playing co-op or guided, talk it out at the table. If youre playing solo, trust your instincts and the type of play experience you want to create. In the end, its your game.