bcfeba17d5
Hrm ... this isn't complete, as there is more to do. I fixed `tables/site/danger/ancient/underkeep` as I'm using it, but the other entries in `tables/site/danger` need to be _fixed_. I'll do these as I need them, or write a script to fix them.
2 KiB
2 KiB
Dangers of a Wild Ruins
Roll on Table: d100
1-5 | Denizen hunts |
6-10 | Denizen strikes without warning |
11-12 | Denizen leverages the environment |
13-14 | Denizen wields unexpected abilities |
15-16 | Denizen guided by a greater threat |
17-18 | Denizen protects something |
19-20 | Hazardous terrain |
21-22 | Weather or environmental threat |
23-24 | Benign aspect becomes a threat |
25-26 | Overzealous hunter |
27-28 | Disturbing evidence of a victim’s fate |
29-30 | Ill-fated victim in danger |
31-33 | Ancient mechanism or trap |
34-36 | Collapsing wall or ceiling |
36-39 | Blocked or broken passage |
40-42 | Unstable floor above a new danger |
43-45 | Ancient secrets best left buried |
46-57 | You encounter a hostile denizen. |
58-68 | You face an environmental or architectural hazard. |
69-76 | A discovery undermines or complicates your quest. |
77-79 | You confront a harrowing situation or sensation. |
80-82 | You face the consequences of an earlier choice or approach. |
83-85 | Your way is blocked or trapped. |
86-88 | A resource is diminished, broken, or lost. |
89-91 | You face a perplexing mystery or tough choice. |
92-94 | You lose your way or are delayed. |
95-00 | Roll twice more on this table. Both results occur. |